I need to add a few more features for capturing and saving images to use as the puzzle image, but I will start writing up the basics soon. For this application, we’re going to start with a basic OpenGL ES Application template, create the code to manage the slider puzzle, and then add the code to handle image selection and capture on top of it.
We’ll be doing a lot more work in the graphical designer for this project, so there will be a lot more steps involved in setting up and managing our interface. More steps means more pictures, which means larger chapters and a longer tutorial! Although the going will be slow over the summer here, I’ll try to get as much out over the next several weeks as I can.